LATEST POSTS

StylizedVolcanoRock_Kitbash_v001
Stylized volcano rock - env atlas
Here’s a first look at my stylized volcano rock! I made a small tool in Houdini to generate game-ready assets with procedurally created textures. Using TOPs nodes, I can randomly generate different...
stoneLedges__Lookdev_gv003_0011
Stone ledgeS - lookdev
First version of 1-unit-wide and 3-units-wide stone ledges. Both will be placed on mostly flat parts of volcanic cave walls. Their different widths force Russell to dynamically adjust the width of his...
20240607_233913
Russell Vault & Mantle
In this post, we’ll cover the new movement capabilities for our character, Russell, and improvements in our version control system. New Movement Mechanics Vault and Mantle Russell can now perform...
20240606_141210
Climbing pt.2
Enhancing Russell’s Climbing Abilities Here are the latest updates on the climbing mechanics we’re developing for Russell: Current Capabilities Ledge Jumping: Russell can now jump from ledge...
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