LATEST POSTS
27/06/2024
1 year ago
Yano
Here’s a first look at my stylized volcano rock! I made a small tool in Houdini to generate game-ready assets with procedurally created textures. Using TOPs nodes, I can randomly generate different...
22/06/2024
1 year ago
Yano
First version of 1-unit-wide and 3-units-wide stone ledges. Both will be placed on mostly flat parts of volcanic cave walls. Their different widths force Russell to dynamically adjust the width of his...
07/06/2024
1 year ago
Yano
In this post, we’ll cover the new movement capabilities for our character, Russell, and improvements in our version control system. New Movement Mechanics Vault and Mantle Russell can now perform...
06/06/2024
1 year ago
Yano
Enhancing Russell’s Climbing Abilities Here are the latest updates on the climbing mechanics we’re developing for Russell: Current Capabilities Ledge Jumping: Russell can now jump from ledge...
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