3d

Stone ledgeS – lookdev

First version of 1-unit-wide and 3-units-wide stone ledges. Both will be placed on mostly flat parts of volcanic cave walls. Their different widths force Russell to dynamically adjust the width of his grab while climbing. It is possible I will use carvings of Linear A instead of Gods’ symbols, but I am not sure yet.

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Russell WIP

I have managed to prepare a good-looking 3d model of the main character, Russell. I still might have changed some bits and bobs, but generally, it is good for using it for testing the game mechanics. I am not sure, if it is better for him to wear some kind of shorts, instead of long

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